Our interactive and experiential spaces share the story of our digital adventures, as we explore the use of mashed up spatial and visual technologies to create better engagement, foster ideation and encourage co-creativity.
Different viewpoints create unique perspectives
Design is no longer the secret preserve of engineers and architects.
Using technology to visualise and experience data, we can unlock insights that we’ve never been able to see before. And if we can bring people together to explore new ideas and design in an immersive, digital environment, who knows what future solutions we might uncover?
Technology demands a new level of transparency and authenticity that positively shifts the client – designer dynamic to one that is collaborative, and that ultimately results in a better result for everyone.
We were asked, "how do you engage with and educate the community in a fun and innovative way while building their understanding of the design approach?"
The answer was simple: we brought together visualisation, spatial planning and virtual reality tools to bring the project and the team behind it to life, allowing the community to fully immerse themselves in the project.
We are playful with serious intent
There is often a thin line between fantasy and science.
Augmented reality blurs the line between what is real and what isn’t by enabling us to see what is possible in the context of what is current. Whether “possible” is the design you are working to, a model of the original asset or of a future desired state, you can see both incarnations within the same field of view, and inspect them from every angle.
When we collaborate through play, quite often we achieve unexpected outcomes. Our sandbox might just look like fun, but not only does it facilitate greater engagement and garner new ideas, but it also presents a complex set of technological connections in a very compelling and simple way.
In this demonstration you can sculpt physical sand and see the topography reflected virtually in real time. Then, the surface model is sent to the cloud, and pulled down into two separate visualisation applications: A custom ESRI 3D scene displays the model in the context of the real world, and an Unreal application uses the model to dynamically update the landscape.
Interoperability is facilitated using Speckle, an open infrastructure for designing, making, and operating. It allows real time connection of several pieces of software, including FME, Dynamo (Autodesk), Grasshopper (Rhino), and more.
See? Not just for fun.
How well do you know your assets?
How can we improve our reality if we can’t capture it accurately? Our constantly changing world is complex and to model it we need to create precise digital worlds, but this isn’t easy.
By creating a ‘digital twin’ – a proxy to immerse physical systems into the digital space, we can not only model our real world objects but we can start to accumulate information about the system. If we then add intelligence such as analytics, situational awareness and machine learning, we can start to predict and intercept behaviour, and build learning systems.
Most importantly, we can also exploit the digital twin, to respond more rapidly to changing conditions, to optimise asset performance and make better decisions.
This isn’t easy unless we know what our digital assets are
Bringing our built assets into a digital environment enables us to contemplate ways to improve them, to test alternatives and to simulate design. We can carry these lessons over to ‘real world’ applications so that our reality is more resilient, more efficient, and more responsive.
See for yourself? In our virtual data centre you can use virtual reality to place pieces of equipment, and you can investigate optimal room design and layout. The “real world” version has been 3D printed from a baseline design, and using augmented reality you can visualise the virtually placed asset positions. A digital twin is born.
Once upon a time said the engineer
Engineers are at the forefront of the innovations that help solve the most complex challenges facing humanity. Our work matters because it has exponential impact on society. But the real value lies not only in the technical mastery but in the knowledge and emotion we can unlock in others.
Our human understanding is shaped by what we can see
We can only collaborate and contribute when we understand. Using visual mediums, we can create a sense of place that provides a common basis for engagement and conversation. It makes sense then, that while there are many ways in which we bring our projects to life (from apps, web scenes, story maps, and virtual reality applications, to immersive games and film), in every instance our project stories are underpinned by the desire to share where they are and how we as humans interact with our world.
We use technology to augment our technical expertise, and to help our engineers share their stories. We are the custodians of the design narrative.
Please choose a project to share our digital adventures and hear more of our stories.
We are so serious about storytelling, that in February, Aurecon acquired market leading digital agency, Studio Magnified. Now called Unsigned Studio we offer a completely new capability combining art, design and code to create human experiences that communicate, inform, and engage. Learn more.
And see some of our projects, taking digital storytelling to the next level.
Technology allows us to create real prototypes in an entirely digital environment. Rather than using matchsticks and glue we can now create a visualised, virtual experience of absolutely anything we intend to make in the future. Here, we can test those “crazy ideas” that just might become a game-changing reality.
Our Greenhouse “ideas incubator” captures wild ideas from 8000 great minds. We turn those into prototypes and accelerate the good ones into our projects and ways of working. By focusing on the use of emerging technology to augment our people (and not the other way around) we are continually disrupting ourselves and digitising the way we work. We do this by mashing digital tools and human centred design together to create new and unexpected outcomes.
Our digital adventures and experimental projects explore new ways to make things real, engage, inspire and enlighten.
Artificial Intelligence and voice recognition to query data sources, retrieve spatial locations and automatically create web mapping scenes
Using game engines to inform city design and modelling
Bringing BIM into context using Autodesk Forge and ESRI integration
Building robots to solve complex engineering and data capture tasks
Just like you, we need access to technology and applications to enable our teams to work smarter. We also need to be able to visualise, collaborate and dynamically update our project designs and engage with our clients. Because we couldn’t find what we needed off the shelf, we built our own.
Field Force is a mobile, desktop and web application that enables real time capture of information from anywhere using customisable forms and automation. You can try it out with our Virtual Data Centre, or learn more about how we are using it.
Drawing Box came from the frustration of finding and accessing drawings while at a project site. A QR code installed on the asset is linked to digital drawing repositories either stored locally or in the cloud, eliminating the need to search for drawings. Drawing Box and Field Force integrate together to provide a full solution for asset inspection and reporting. You can try this out in our Virtual Data Centre.
Viz RT is our flagship interactive 3D visualisation and Virtual Reality platform. At the cutting edge of emerging visual and digital technologies, VizRT enables multi-player interaction by bringing together multiple sources of design and contextual information into one digital place. VizRT is our one-stop shop for collaboration, immersive design and production quality visualisation outcomes. Try it for yourself, or learn more about how we are gamifying the design process.
SwipeEngage – If you can use Tinder, you can use our mobile engagement tool. This enables us to create very simple, engaging and fun ways of working with stakeholders to ask questions about proposed designs, and options. Try swiping to your left – click here.
Delivering great projects. Digitally.
Major projects such as Christchurch Metro Sports, Auckland City Rail Link, Melbourne Metro, West Connex and Rio Tinto Iron Ore do not get delivered using paper.
Engineering projects are increasingly complex, distributed and collaborative, requiring a complimentary digital platform that supports both rigorous delivery and iterative design. We create digital collaboration platforms that drive transparency, automate key processes and digitise all aspects of project delivery, while facilitating the ongoing injection of emerging technologies and innovation through human centred design.
Engaging with the people we design and build things for
We combine virtual reality immersion with the insight of situational intelligence to create the power to make fast decisions with confidence, even when the information being presented is complex. Our focus on the visual presentation of information creates a common reference for communicating complexity and it gives scale and perspective to detailed designs.
We build tools that are relevant across all phases of our projects enabling greater insight into data, better understanding of change and facilitating co-creative and iterative approaches to digital design.
Our platform constantly evolves. Please come and see it in action.